Bomb beep
From EventScripts Community Encyclopedia
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[edit] Descriptionbomb_beep executes EVERY TIME THE BOMB BEEPS This beep does not occur once every second. Instead the bomb_beep event executes approximately 8.4 times per second. For example: A bomb timer is set to explode in 30 seconds (cvar mp_c4timer = 30) If you were to write code like this: event round_start
{
es_setinfo num_beeps 0
}
event bomb_beep
{
es_math num_beeps + 1
es_msg server_var(num_beeps)
}
You would of course get a message showing the beep number of each beep. You would get 252 messages for a 30 second bomb, with the last one being the message "252". 252 beeps/30 seconds = 8.4 beeps/second You can then use this number to calculate messages at certain times during the bomb detonation process, etc. [edit] VariablesVariables Specific to bomb_beep That Are Expanded: Quote: event_var(entindex)
The Valve-assigned entity index of the bomb (used for es_setindexprop)
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