Player radio
From EventScripts Community Encyclopedia
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[edit] Descriptionplayer_radio executes EVERY TIME A PLAYER SENDS A RADIO MESSAGE. [edit] VariablesVariables Specific to player_radio That Are Expanded: event_var(userid)
The userid of the player that sent the radio message
event_var(slot)
The Valve id of the message sent
"Cover Me!"
SLOT = 2
"You Take the Point."
SLOT = 3
"Hold This Position."
SLOT = 4
"Regroup Team."
SLOT = 5
"Follow Me."
SLOT = 6
"Taking Fire...Need Assistance!"
SLOT = 7
"Go go go!"
SLOT = 9
"Team, fall back!"
SLOT = 10
"Stick together, team."
SLOT = 11
"Get in position and wait for my go."
SLOT = 12
"Storm the Front!"
SLOT = 13
"Report in, team."
SLOT = 14
"Affirmative."/"Roger that."
SLOT = 16
"Enemy spotted."
SLOT = 17
"Need backup."
SLOT = 18
"Sector clear."
SLOT = 19
"I'm in position."
SLOT = 20
"Reporting in."
SLOT = 21
"Get out of there, it's gonna blow!"
SLOT = 22
"Negative."
SLOT = 23
"Enemy down."
SLOT = 24
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