Round end
From EventScripts Community Encyclopedia
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[edit] Descriptionround_end executes EVERY TIME A ROUND ENDS - (after objective completed/all players dead), also does not execute on ANY PLAYERS - (gives no information that is player-specific) [edit] VariablesVariables Specific to round_end That Are Expanded: event_var(winner)
The winner of the round (either 2 [Terrorists] or 3 [Counter-Terrorists]
event_var(reason)
The reason why the winner won
event_var(message)
The end of round message (either "#ROUND_DRAW" , "#Game_Commencing" , "#Terrorists_Win" , or "#CTs_Win")
MESSAGE = #Target_Bombed
REASON = 1
ACTUAL TEXT = "Target Successfully Bombed"
MESSAGE = #VIP_Escaped
REASON = 2
ACTUAL TEXT = "The VIP has escaped"
MESSAGE = #VIP_Assassinated
REASON = 3
ACTUAL TEXT = "The VIP has been assassinated"
MESSAGE = #Terrorists_Escaped
REASON = 4
ACTUAL TEXT = "Terrorists have escaped"
MESSAGE = #CTs_PreventEscape
REASON = 5
ACTUAL TEXT = "The CT's have prevented most of the terrorists from escaping"
MESSAGE = #Escaping_Terrorists_Neutralized
REASON = 6
ACTUAL TEXT = "Escaping terrorists have all been neutralized"
MESSAGE = #Bomb_Defused
REASON = 7
ACTUAL TEXT = "Bomb has been defused"
MESSAGE = #CTs_Win
REASON = 8
ACTUAL TEXT = "Counter-Terrorists Win"
MESSAGE = #Terrorists_Win
REASON = 9
ACTUAL TEXT = "Terrorists Win"
MESSAGE = #Round_Draw
REASON = 10
ACTUAL TEXT = "Round Draw"
MESSAGE = #All_Hostages_Rescued
REASON = 11
ACTUAL TEXT = "All hostages have been rescued"
MESSAGE = #Target_Saved
REASON = 12
ACTUAL TEXT = "Target has been saved"
MESSAGE = #Hostages_Not_Rescued
REASON = 13
ACTUAL TEXT = "Hostages have not been rescued"
MESSAGE = #Terrorists_Not_Escaped
REASON = 14
ACTUAL TEXT = "Terrorists have not escaped"
MESSAGE = #VIP_Not_Escaped
REASON = 15
ACTUAL TEXT = "VIP has not escaped"
MESSAGE = #Game_Commencing
REASON = 16
ACTUAL TEXT = "Game Commencing"
[edit] NotesAt round_end event there are no userids and any variable used for userid wont work! |
