Texthandler
From EventScripts Community Encyclopedia
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--> Note: This command has been deprecated. It will be replaced by a new command name that provides the same functionality in a coming version. Please use at your own risk.
OverviewSyntax:texthandler <command>Note: Command parameters are described inside the
< and > characters. Optional parameters are contained within [ and ] characters.DescriptionHandles custom string resources and colour management. by Wonder
Parameters
texthandler create <resource> To delete a string resource: texthandler delete <resource> To create a new string inside a resource: texthandler set <resource> <string> <value> To get a string from inside a resource: texthandler get <var> <resource> <string> <userComments></userComments> Examplesblock load { // Create a new string resource for our mod. texthandler create testtexts_loaded // Create a string to hold the loaded text in english. texthandler set testtexts_loaded english "#lightgreen[#greenModHere#lightgreen]#green has been loaded!" // ... in french. texthandler set testtexts_loaded french "#lightgreen[#greenModHere#lightgreen]#green a ete charge!" // ... in german. texthandler set testtexts_loaded german "#lightgreen[#greenModHere#lightgreen]#green ist geladen worden!" // ... in spanish. texthandler set testtexts_loaded spanish "#lightgreen[#greenModHere#lightgreen]#green se ha cargado!" es_xsetinfo text 0 // Lets get the loaded text in english. es texthandler get text testtexts_loaded english // (In Counter-Strike: Source) text == #lightgreen[#greenModHere#lightgreen]#green has been loaded! // (Not in Counter-Strike: Source) text == [ModHere] has been loaded! // Lets print the text. es_msg #multi server_var(text) } Notes
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