Weapon fire
From EventScripts Community Encyclopedia
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[edit] Descriptionweapon_fire executes EVERY TIME A WEAPON IS FIRED - (as long as you keep the attack button pressed) --> Note: This requires eventscripts_noisy in order to trigger.
[edit] VariablesVariables Specific to weapon_fire That Are Expanded: event_var(userid)
The userid of the player that fired the weapon
event_var(weapon)
The name of the weapon that the player fired
event_var(es_username)
The name of the person that fired the weapon
event_var(es_steamid)
The steamid of the person that fired the weapon
event_var(es_userteam)
The team # of the person that fired the weapon
event_var(es_userhealth)
The health of the person that fired the weapon
event_var(es_userarmor)
The armor of the person that fired the weapon
event_var(es_userdeaths)
The number of deaths of the person that fired the weapon
event_var(es_userkills)
The number of kills of the person that fired the weapon
event_var(es_userweapon)
The name of the player's weapon that fired the weapon
[edit] Notes
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