Weapon fire on empty

From EventScripts Community Encyclopedia

Description

weapon_fire_on_empty executes EVERY TIME A PLAYER ATTEMPTS TO FIRE A WEAPON THAT HAS NO AMMO - (not for hand-thrown grenades)

Variables

Variables Specific to weapon_fire_on_empty That Are Expanded:

     event_var(userid)
           The userid of the player that attempted to fire the empty weapon
     event_var(weapon)
           The name of the weapon that the player attempted to fire


Variables Specific to the Player That Attempted to Fire the Empty Weapon:

     event_var(es_username)
           The name of the person that attempted to fire the empty weapon
     event_var(es_steamid)
           The steamid of the person that attempted to fire the empty weapon
     event_var(es_userteam)
           The team # of the person that attempted to fire the empty weapon
     event_var(es_userhealth)
           The health of the person that attempted to fire the empty weapon
     event_var(es_userarmor)
           The armor of the person that attempted to fire the empty weapon
     event_var(es_userdeaths)
           The number of deaths of the person that attempted to fire the empty weapon
     event_var(es_userkills)
           The number of kills of the person that attempted to fire the empty weapon
     event_var(es_userweapon)
           The name of the weapon that player attempted to fire

Examples

// replace ammo when no more left
event weapon_fire_on_empty
{
  es ma_give_ammo event_var(userid) 0 1 100 1 
  es ma_give_ammo event_var(userid) 1 1 100 1
}
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